Polygon, a blockchain company, has joined forces with Courtyard to enable the trading of real-life Pokémon cards on the blockchain. This partnership aims to streamline the process of buying and selling these coveted collectibles.
Traditionally, Pokémon cards could be purchased from physical shops or through online platforms such as eBay. However, the risk of scams on these platforms has been a major concern for buyers. The collectibles market, with a current value of $458 billion, is expected to reach $628 billion by 2031. To tap into this growing market, many Pokémon companies have started offering digital equivalents of their cards, using regulated custodians to facilitate redemption.
While this digital shift is promising, the crypto community has expressed concerns regarding centralization and censorship. Nevertheless, this partnership between Polygon and Courtyard is a step in the right direction, with a verification system in place to ensure that each digital Pokémon card represents its physical counterpart.
To trade Pokémon cards using Polygon, users can visit the Courtyard website and create an account. From there, they can browse the available cards and make payments using either fiat or cryptocurrency. Once the purchase is complete, the digital cards are sent to the user’s wallet. These digital cards can also be traded on NFT marketplaces like Opensea.
For those who wish to convert their physical Pokémon cards into digital ones, they need to have them appraised by an approved authority. Once appraised, the cards will be converted into digital equivalents, and custody of the asset will be taken by Brinks, a trusted provider. Notably, the current record for the most expensive Pokémon card trade is $5.2 million, set by Logan Paul.
In conclusion, the partnership between Polygon and Courtyard provides a simplified and secure way for enthusiasts to trade Pokémon cards on the blockchain. This collaboration eliminates the risks associated with traditional trading platforms and opens up new possibilities for collectors in the evolving world of digital collectibles.
Sources: Polygon, Courtyard.